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3D NURBS Representation of Surfaces For Illumination

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Abstract

Use of NURBS surfaces to create facets on a reflecting surface will be considered. Specifically, the design of a reflector that generates a circular illuminance pattern will be investigated. Important considerations are: choice of variables used to represent a NURBS surface, total number of variables, parameterization and/or knot vector specification, and where to use algorithmic vs. optimization approaches.

© 2002 Optical Society of America

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