Abstract
The 3D structure designed by our proposed algorithm can exhibit multiple 2D images to different directions. However, refraction of the light at the glass surface causes the deterioration in the image quality when the original algorithm is implemented on cylindrical or spherical glasses. Therefore, we proposed a refraction-compensating algorithm and performed the computer graphics simulation. We succeeded in showing the effectivity of the proposed algorithm.
© 2016 Optical Society of America
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