Abstract
Computer generated holography is the only technique capable of producing 3D synthetic images having the full range of visual depth cues. Large pixel counts have precluded any practical application in interactive systems. However, advances in design algorithms, computing hardware and spatial light modulators now make it possible to anticipate the generation of reconfigurable, high quality, three dimensional images at interactive rates. This paper will describe these advances and present recent experimental results.
© 2000 Optical Society of America
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