This paper proposes a realistic wavelength decorrelation induced speckle noise simulator considering the surface shape and the surface roughness. The investigation of the dependence of the coherence factor versus the surface roughness and the wavelength change is carried out.

© 2019 The Author(s)

PDF Article


You do not have subscription access to this journal. Citation lists with outbound citation links are available to subscribers only. You may subscribe either as an OSA member, or as an authorized user of your institution.

Contact your librarian or system administrator
Login to access OSA Member Subscription