Abstract
A layer based algorithm with single-viewpoint rendering geometry is proposed for calculating 3D computer-generated holograms with occlusion effect. The algorithm is compatible with computer graphics pipeline, and photorealistic 3D images can be reconstructed.
© 2017 Optical Society of America
PDF ArticleMore Like This
Hao Zhang, Liangcai Cao, Song Zong, and Guofan Jin
DW5I.9 Digital Holography and Three-Dimensional Imaging (DH) 2016
Jae-Hyeung Park
30pOD2 Optics and Photonics Japan (OPJ) 2017
Hao Zhang, Yan Zhao, Liangcai Cao, and Guofan Jin
DM4A.4 Digital Holography and Three-Dimensional Imaging (DH) 2015