Abstract
We study the problem of building virtual base stations (vBS’) adaptively in the TWDM-PON-based C-RAN, and developed a distributed algorithm based on the game-theoretic approach to formulate virtual TDM-PONs. We prove the existence of Nash Equilibrium (NE) points in the game and verify that the proposed algorithm can converge to an NE point quickly.
© 2016 Optical Society of America
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